SCREEN SURFACE Curated by Geoff Weary Artists: Frazer Bull-Clark :: Katherine Berger :: Jing Feng :: Graham Burchett :: Harley Ives BRENDA MAY GALLERY :: 2 Dank Street Waterloo NSW Australia 2017 :: 4 – 29 August 2015 http://www.brendamaygallery.com.au/details.php?exhibitionID=350 “It is easy to fall into old habits of interpretation. This is particularly true of screen-based artworks when they resemble a narrative…
China Heart is a partnership with dLux Media Arts , the Powerhouse Museum, Gallery 4A, The Project Factory writer/director/producer Annette Shun Wah & sound design Kingston Sound – China Heart merges video storytelling, game play and historical re-enactments with real-life art installation and performance. Participants unravel a mystery, solving video and real life clues while following a walking tour through…
Tatiana Pentes, WORSHIP SCULPTURE DANCE, Master of Art (Media Arts), CoFa, UNSW, 1995 [download paper] Figure 1 Digital montage from A Few Small Snaps digital film artwork by Tatiana Pentes ABSTRACT This study documents the production of a set of digital film artworks installed in the College of Fine Arts gallery as the culmination of the Master of Art (Film,…
Geoff Weary’s film ‘An Eye for An I’, The Third Wave: Two Decades of the Hill End Artists Exhibition 1 Aug – 28 Sept 2014 Bathurst Regional Art Gallery
‘An Eye for An I’, film on video 3mins Writer/Director/Producer: Geoffrey Weary Model: Tatiana Pentes The Third Wave: Two Decades of the Hill End Artists in Residence Exhibition 1 Aug – 28 Sept 2014 Bathurst Regional Art Gallery 1 AUGUST – 28 SEPTEMBER 2014 http://www.bathurstart.com.au/images/stories/2014/slot_4/3rd_wave_Room_Sheet.pdf “…landscape architect and film-maker, Gavin Wilson, was researching the artistic heritage of Hill End and…
Catalogue Essay, ‘Geoffrey Weary’s Floating World’, ACADEMICI: Academy Gallery, British School at Rome, The Australia Council Visual Arts/Crafts Board Rome Studio Residency 1999-2004, Monash University, Australia Council for the Arts 2005 p38-39 ISBN: 0-9756060-7-7 Text: Tatiana Pentes MONASH Catalogues: http://www.artdes.monash.edu.au/gallery/catalogues.php# Geoff Weary, prints 8 and 9 from the series: TIME WAS…, 2003, digital prints on photographic paper, 200cm x 100cm…
Launch BlackBoxv3 online “It is inscribed as on Pandora’s Box…do not open…passions…escape in all directions from a box that lies open…” from Bruno Latour’s “Opening Pandora’s Box”, in Science in Action: How To Follow Scientists & Engineers Through Society, Harvard University Press, Cambridge, Massachusetts, 1987, p1-17. Abstract This work investigates and records the production of a digital media artwork blackBOX:…
HOME iPad interactive artwork Written, Produced & Directed by Geoffrey Weary ©2013, Interface Design & Development: icemedia, Sound Design & Music: Michael Bates with thanks to Mark Gardiner, Online & Social Media: Tatiana Pentes Download APP from iTunes. Like us on Facebook! Description Explore the world of HOME through the eyes of Frank, Jason and FAE. Frank’s memories overwhelm him…
Written & Directed by Tatiana Pentes. Digital Sound & Moving Image: Geoffrey Weary.
“It is inscribed as on Pandora’s Box…do not open…passions…escape in all directions from a box that lies open…” from Bruno Latour’s “Opening Pandora’s Box”, in Science in Action: How To Follow Scientists & Engineers Through Society, Harvard University Press, Cambridge, Massachusetts, 1987, p1-17.
This work investigates and records the production of a digital media artwork blackBOX: Painting A Digital Picture of Documented Memory, generated through the media technologies of interactive multimedia, exploiting the creative potentials of digitally produced music, sound, image and text relationships in a disc based & online (Internet) environment. The artwork evolves from an imaginary electronic landscape that can be uniquely explored/ played in a non-sequential manner. The artwork/ game is a search for the protagonists hybrid cultural identity. This is mirrored in the exploration of random, fragmentary and non-linear experiences designed for the player engaged with the artwork. The subjective intervention of the player/ participant in the electronic artwork is metaphoric of the improvisational tendencies that have evolved in the Greek Blues (Rembetika), Jazz, and Hindustani musical and performative dance forms. The protagonist Nina’s discovery of these musical forms reveal her cultural/ spiritual origins. As a musical composer arranges notes, melodies and harmonies, and sections of instruments, so too, the multimedia producer designs a ensemble of audio-visual fragments to be navigated.
Dance also becomes a driving metaphor, analogous to the players movement in and through these passages of image/ sound/ text and as a movement between theories and ideas explored in the content of the program. The central concern is to playfully reverse, obscure, distort the look of the dominating/colonialist gaze, in the production of an interactive game and allow the girl to picture herself.
One of my objectives is to explore the ways in which social research can be undertaken by the creation of an interactive program in the computer environment utilizing interactive digital media technologies. The study reveals that, through the subjective intervention of the player/ participant (user)* with the digital artefact, a unique experience and responsiveness is produced with the open-ended text. The work is comprised of a website http://www.strangecities.net; an interactive CD-ROM; a gallery installation; digital photomedia images: and a written thesis documenting and theorising the production.
Classical Indian dance music: Bharata Natyam
Nirmal Jena & Odissi Dance Co.
* The term player/participant (user), while widely debated has been in usage from the 1980s to refer to the unique human interaction with the digital artefact, electronic screen work, and computer interface.
Read the research paper: BlackBOX : painting a digital picture of documented memory. Published University of Technology, Sydney UTS ePress Institutional Repository Australasian Digital Thesis Program http://epress.lib.uts.edu.au/dspace/handle/2100/357
|China Heart iPhone App|
China Heart is a partnership with dLux Media Arts , the Powerhouse Museum, Gallery 4A, The Project Factory written/directed by Annette Shun Wah & sound design Kingston Sound – exploring the effectiveness of engaging new audiences with existing archives using fictional entry point- in the creation of a innovative iPhone application, interactive website & mobile web interface to explore a social & cultural history of Chinatown, Sydney. Tatiana Pentes’ participation includes brand logo design, graphic interface design, look & feel of iPhone app, visual research, and editing & digital effects for the moving image & sound sequences.
A love story, a puzzle and a challenge
Lian is a young woman whose plans to marry are stalled when she receives a mysterious engagement present with a strange message. Will she ever be able to marry her beloved David?
Players help Lian solve the puzzle of her family’s past and her cultural history guided by dramatic clues, oral histories and historic re-enactments downloaded on their own mobile phones so her wedding can take place as planned
Download iPhone app from iTunes store online.
Read China Heart Producer: Josie Emery’s blog: exploring her experience working as a producer on the project on the project
Read the interview with Tara Morelos: dLux media arts Director/ Annette Shun Wah & Jennifer Wilson on “China heart: Moblie Locative Storytelling” on the Powerhouse Museum’s site.
Read a review of China Heart in The Daily Telegraph, 29 January 2011
Listen to the podcast of Annette Shun Wah’s interview on China Heart with Life Matters, ABC Radio National, 1 February 2011
Review of China Heart app Australian Financial Review 28-30 Jan 2011 (pdf)
Credits List China Heart Productions
Camera & Sound
Ka Wai Ho
Art Direction & Design
Ka Wai Ho
Post-production Sound & Music
Trailer & Promo Director
Writer, Director, Producer
Annette Shun Wah
Director dLux media arts
Oral History interviews recorded at Stellar Sound.