HOME iPad interactive artwork Written, Produced & Directed by Geoffrey Weary ©2013, Interface Design & Development: icemedia, Sound Design & Music: Michael Bates with thanks to Mark Gardiner, Online & Social Media: Tatiana Pentes Download APP from iTunes. Like us on Facebook! Description Explore the world of HOME through the eyes of Frank, Jason and FAE. Frank’s memories overwhelm him…
Strange Cities: An interactive digital work Strange Cities CD-Rom: Prima Volta from Strange Cities Productions on Vimeo. SYNOPSIS An interactive digital work/ Musical CD-Rom by Tatiana Pentes (Writer/Director) & Geoffrey Weary (Co-Development/ Cinematography & Photography), Eurydice Aroney (Producer), Roi Huberman (Sound Design), Glenn Remington (Interface Design). Produced in association with Screen Australia (AFC). Online exhibition Australia-Japan New Media Gallery, Australian Embassy, JAPAN …
Written & Directed by Tatiana Pentes. Digital Sound & Moving Image: Geoffrey Weary.
“It is inscribed as on Pandora’s Box…do not open…passions…escape in all directions from a box that lies open…” from Bruno Latour’s “Opening Pandora’s Box”, in Science in Action: How To Follow Scientists & Engineers Through Society, Harvard University Press, Cambridge, Massachusetts, 1987, p1-17.
This work investigates and records the production of a digital media artwork blackBOX: Painting A Digital Picture of Documented Memory, generated through the media technologies of interactive multimedia, exploiting the creative potentials of digitally produced music, sound, image and text relationships in a disc based & online (Internet) environment. The artwork evolves from an imaginary electronic landscape that can be uniquely explored/ played in a non-sequential manner. The artwork/ game is a search for the protagonists hybrid cultural identity. This is mirrored in the exploration of random, fragmentary and non-linear experiences designed for the player engaged with the artwork. The subjective intervention of the player/ participant in the electronic artwork is metaphoric of the improvisational tendencies that have evolved in the Greek Blues (Rembetika), Jazz, and Hindustani musical and performative dance forms. The protagonist Nina’s discovery of these musical forms reveal her cultural/ spiritual origins. As a musical composer arranges notes, melodies and harmonies, and sections of instruments, so too, the multimedia producer designs a ensemble of audio-visual fragments to be navigated.
Dance also becomes a driving metaphor, analogous to the players movement in and through these passages of image/ sound/ text and as a movement between theories and ideas explored in the content of the program. The central concern is to playfully reverse, obscure, distort the look of the dominating/colonialist gaze, in the production of an interactive game and allow the girl to picture herself.
One of my objectives is to explore the ways in which social research can be undertaken by the creation of an interactive program in the computer environment utilizing interactive digital media technologies. The study reveals that, through the subjective intervention of the player/ participant (user)* with the digital artefact, a unique experience and responsiveness is produced with the open-ended text. The work is comprised of a website http://www.strangecities.net; an interactive CD-ROM; a gallery installation; digital photomedia images: and a written thesis documenting and theorising the production.
Classical Indian dance music: Bharata Natyam
Nirmal Jena & Odissi Dance Co.
* The term player/participant (user), while widely debated has been in usage from the 1980s to refer to the unique human interaction with the digital artefact, electronic screen work, and computer interface.
Read the research paper: BlackBOX : painting a digital picture of documented memory. Published University of Technology, Sydney UTS ePress Institutional Repository Australasian Digital Thesis Program http://epress.lib.uts.edu.au/dspace/handle/2100/357
ABSENCE PRESENCE : The Body Navigation, Dance/Video/Performance/Music, 14-18 of July, 2007, St. Petersburg, RUSSIA
ABSENCE PRESENCE : The Body Navigation, Dance/Video/Performance/Music, 14-18 of July, 2007, St. Petersburg, RUSSIA by Lara O’Reilly (website)
Text by Tatiana Pentes
Lara O’Reilly, an Australian installation artist, residing at National Centre of Contemporary Art in June, 2007 and her works installed at Body Navigation III International Festival of Contemporary Arts on 14 – 18 July, 2007.
A film & performance installation in the Chapel of the Naval Hospital, Kronstadt, forming part of III International festival of contemporary arts, The BODY NAVIGATION, DANCE/VIDEO/PERFORMANCE/MUSIC, 14-18 of July, 2007, St. Petersburg, RUSSIA
“Anyone who wants can look at my films as into a mirror, in which he will see himself.” Andrei Tarkovsky, Sculpting in Time, p. 184.
“The installation was intended to be a highly experiential encounter with the space and with oneself. For the viewer to experience their own sense of the space and find themselves in a world between worlds…blurred between interior and exterior realms of built and natural spaces and the interior and exterior states of mind that the performance and the soundscape allude to….” Lara O’Reilly artist
In the contemporary convergent global media environment of digital networked technology, and pastische, empty parody (mimicry), O’Reilly’s ABSENCE PRESENCE returns us to the traditional notion of “multi-media”, suggestive of the shadows reflected on the walls of Plato’s allegorical Cave. The spectacular installation of ABSENCE PRESENCE, is staged on three levels and Chapel of the Naval Hospital, Kronstadt, Kotlin Island, Russia, 48km east of St Petersberg. The naval hospital was built 1717, and is the site of the earliest medical establishment in Russia. The Russian staging follows an Australian site-specific manifestation of the performance on the abandoned industrial Cockatoo Island, Sydney Cove.
O’Reilly creates for us a highly experiential and dramatic encounter, with her spatial, temporal and theatrical exploration of the rupture/suture paradox between marine and terrestrial, past and present, the outside and inside, the remote and the intimate, of seduction and abandonment, experience and the underworld. ABSENCE PRESENCE is infused with the resonance and mystery of what we feel but cannot see. In Lara’s words:
….[I felt] Kronstadt should have a very slowed choreographed movement piece. There was something about the spaces of the Chapel, the ascending movement through the spaces –I imagined that while the viewer ascended through the space, that they passed through these empty spaces as a slowed dance, a rhymic and sensual play between their own existence in the space and the lived memory of the place, a Chapel that functioned as a final farewell for the recently departed…”
The Kronstadt work integrates realtime and the simulated (cinematic) representations of the performances/movement of the bodies of five young contemporary Russian female dancers, professionally trained in classical western ballet and Japanese Butoh dance. The filmic (technological) cinematic sequences of the woman are juxtaposed with the live performance of female forms (reminiscent of netted mermaids) suspended in cocoons from the rafters, and released to move, dance and wander. The chrysalised women are “veiled and lit in a sensuous light, conjuring emotions of sadness, loss, loneliness and reverie and yet a gentle sense of security of our own stilled existence within the incredible space where we find ourselves..on an island….” The installation successfully plays with our notion of place, identity, communication, sexuality, the personal and the political, specifically with the cinematic and radiophonic allusions. The haunting tones of a live music (a cello sound piece) conjure the ghosts of the past, the dispossessed, and those who have passed from this life to the next, in these spaces, the site of the Kronstadt Revolution in the Finnish Gulf. Ironically, the waters off Kotlin Island are also the location of a modern tragic ship collision and indeed the invention of radio-location after Alexander Popov, the lauded Russian scientist (reported to have invented radio).
The filmic sequences are primarily performed by O’Reilly’s Russian model /dancer/muse Olya, in the locations of Konstantin Fort; the 300 year old Kronstadt Cemetery; and Summer Gardens. These cinematic performances are overlayed with film sequences of the ascending movement through the interior space of the Chapel and military hospital (closed in 2005), conjuring the bodies (victims) of the revolutions that passed through.
ABSENCE PRESENCE installation Kronstadt Island RUSSIA
My first collision with a previous staging of the ABSENCE PRESENCE multi-media installation in a deteriorating industrial complex, located on the isolated Cockatoo Island in Sydney Cove, Australia (the indigenous Australian Aboriginal name for this island is Wa-rea-mah). I was touched by her ability to deeply engage those visiting the location. The piece resonates with the dis-location of Indigenous people during the colonial period, when their island home was transformed into a convict prison for those transported across the seas from Britain. Later this place was a colonial & industrial shipping dock.
Therein lyes the connective thread – through the ghosts of the displaced – between the Cockatoo Island (Australia) and Naval Hospital Kronstadt (Russia) re-enactments. My engagement with both O’Reilly’s work and the sites are complex and intertwined. As daughter of Vladimir, a Admiral in the Tsarist Russian Navy, my grandmother Xenia emigrated from St Petersberg with her mother Eugenia & two sisters during the Revolution, they never saw Vladimir again, but found refuge in Harbin, Manchuria, then Shanghai, China & later Sydney Australia. As a child I grew up with these memories and on the Balmain peninsula, my primary school opposite Cockatoo Island.
The dialectic relationship between these two island spaces (curt by sea), both scarred by waves of industrialisation (modernity), migration, military/colonial abandonment – they share a depth of history and speak to each other, as O’Reilly’s work speaks to me (the child of a Russian émigré).
Thursday, April 26, 2007
ABSENCE PRESENCE installation cockatoo island
When encountering Lara O’Reilly’s multi-media installation I was touched by the work’s ability to deeply engage those visiting the location – a deteriorating industrial complex located on an isolated island in Sydney Cove. The indigenous Australian Aboriginal name for this place is Wa-rea-mah, and these people were dis-located during the colonial period, when their home was transformed into a convict prison for those transported across the seas from Britain. Later this place was a colonial & industrial shipping dock. The work resonates with ghosts of the displaced. As visitors/participants in O’Reilly’s work we must replicate the journey [across the river styx] from the mainland and step over a psychological threshold to apprehend the installation. Dissonant digital film/video imagery of a woman walking through spaces of ‘nature’ and water are projected on multiple screens within the massive space, juxtaposed with female forms (reminiscent of mermaids) suspended in silken cocoons from the rafters. The haunting tones of a live cello sound piece, conjure the ghosts of the past, the dispossessed, those incarcerated, and mingling with the feathers from a million birds and industrial detritus.
absence presence installation cockatoo island
A site-specific performance and moving image installation infused with the resonance and mystery of what we feel but cannot see. It is a meditation on space and memory and the ways in which the two constantly interact at specific sites. Composing filmic worlds moving between the abandoned architecture of Cockatoo Island and the remote Australian bush and how this collision of built and natural worlds can mediate between the present and the past – between the visible and the invisible. Rooms with suspended female bodies, veiled and lit in a sensuous light, conjuring emotions of sadness, loss, loneliness and reverie and yet a gentle sense of security and of our own stilled existence within the incredible space where we find ourselves.. on an uninhabited abandoned island that is richly embedded with the history of our colonial and distant past.
“The installation was intended to be a highly experiential encounter with the space and with oneself. For the viewer to experience their own sense of the space and find themselves in a world between worlds…blurred between interior and exterior realms of built and natural spaces and the interior and exterior states of mind that the performance and the soundscape allude to…. Above all it was to be enjoyed and to be taken on a journey to a faraway place…” Lara O’Reilly artist
Special thanks: Geoffrey Weary
|China Heart iPhone App|
China Heart is a partnership with dLux Media Arts , the Powerhouse Museum, Gallery 4A, The Project Factory written/directed by Annette Shun Wah & sound design Kingston Sound – exploring the effectiveness of engaging new audiences with existing archives using fictional entry point- in the creation of a innovative iPhone application, interactive website & mobile web interface to explore a social & cultural history of Chinatown, Sydney. Tatiana Pentes’ participation includes brand logo design, graphic interface design, look & feel of iPhone app, visual research, and editing & digital effects for the moving image & sound sequences.
A love story, a puzzle and a challenge
Lian is a young woman whose plans to marry are stalled when she receives a mysterious engagement present with a strange message. Will she ever be able to marry her beloved David?
Players help Lian solve the puzzle of her family’s past and her cultural history guided by dramatic clues, oral histories and historic re-enactments downloaded on their own mobile phones so her wedding can take place as planned
Download iPhone app from iTunes store online.
Read China Heart Producer: Josie Emery’s blog: exploring her experience working as a producer on the project on the project
Read the interview with Tara Morelos: dLux media arts Director/ Annette Shun Wah & Jennifer Wilson on “China heart: Moblie Locative Storytelling” on the Powerhouse Museum’s site.
Read a review of China Heart in The Daily Telegraph, 29 January 2011
Listen to the podcast of Annette Shun Wah’s interview on China Heart with Life Matters, ABC Radio National, 1 February 2011
Review of China Heart app Australian Financial Review 28-30 Jan 2011 (pdf)
Credits List China Heart Productions
Camera & Sound
Ka Wai Ho
Art Direction & Design
Ka Wai Ho
Post-production Sound & Music
Trailer & Promo Director
Writer, Director, Producer
Annette Shun Wah
Director dLux media arts
Oral History interviews recorded at Stellar Sound.