The CosmoShanghai Project

The CosmoShanghai Project
http://www.cosmoshanghai.net/

The CosmoShanghai Project: Image Tatiana Pentes

The CosmoShanghai Project: Image Tatiana Pentes

The CosmoShanghai Project
http://www.cosmoshanghai.net/

CosmoShanghai is a growing online portal that launches digital research projects exploring Shanghai’s re-emergence as the cosmopolitan metropolis from its glorified memorial status in the 1930s – part entrepot, part settlement, part escape- that finds expression in the multiple contradictions of the struggle over the preservation and development of Hongkou and other districts of the cosmopolis.

In one online documentary projects The Menorah of Fang Bang Lu –  Dee Lay Jao Police district, becomes the focus for the local and international and diasporic forces seeking to define what the Jewish heritage of the city means in the current era. Set against an examination of a number of preservation and renewal zones, current Chinese modernity encompasses an historicised cosmopolitanism that accounts for the variegated social histories of the city and its global positioning as part of the New China on the one hand, and as a city state on the other. However to be effective this will require cross-cultural collaboration over the meanings of cities’ pasts and futures.

In another interactive BlackBox: Painting a Digital Picture of Documented Memory the artwork evolves from an imaginary electronic landscape that can be uniquely explored/ played. The artwork/ game is a search for the protagonists hybrid cultural identity. This is mirrored in the exploration of random, fragmentary and non-linear experiences, where the protagonist Nina’s discovery of musical forms reveal her cultural/ spiritual origins. As a musical composer arranges notes, melodies and harmonies, and sections of instruments, so too, the multimedia producer designs a ensemble of audio-visual fragments to be navigated. Dance also becomes a driving metaphor, analogous to the players movement in and through these passages of image/ sound/ text and as a movement between theories and ideas explored in the content of the program. The central concern is to playfully reverse, obscure, distort the look of the dominating/colonialist gaze, in the production of an interactive game and allow the girl to picture herself.

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